WARNING: Some graphics and shaders may be tough for some PCs, so try the Windows download for better performance if you can. Expect some stuttering glitches when shaders/particles compile during runtime especially in browser. Sorry it's poorly optimized!

🧙

Credits:

🎵 🎵 Music by Shiroiii ~ soundtrack composed for Alchemy Jam #6

Coding, Animation, and Sound Design ecaroh.games

~ ✨ ~ ✨~ Made in 8 days for Alchemy Jam #6 ~ ~ ~ ✨

Shaders:

Flowerwall CRT Shader by Art-Michel

THERE ARE A LOT MORE CREDITS for shaders and things I will add later

(alchemy-jam self-credits: I remixed a lot of different things from past jams... I've pulled sound fx from as far back as 2021 DUNGEON SMASHER for sound fx!!! Tons of small sprite animations from previous games (Ecarohvania, Kelfric's Curse) helped for FX and UI. All the 3D isometric sprites were made from scratch for Alchemy Jam, modeled, rigged, and animated in Blender. Lastly, my previous code from Cloud Dragon 1 & 2 helped a lot with the TileMap generation!!)

Fonts:

Pixel Fonts by jeti 

Software:

Godot 4.5  | Blender 4.2 | Aseprite | Audacity  | Labchirp


// Changelog //

Small update after jam deadline: fixed a music glitch, removed lantern collisions, and added a quality of life HUD for the exit + a visible glow near the key

Download

Download
ecaroh_key_windows.zip 40 MB

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